Xbox One S Gears of War 4 Edition
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- " Never Fight Alone "
- —Gears of War 4 slogan
Gears of War four is the fifth game in the Gears of War franchise. Gear up 25 years after Gears of War 3, humanity is slowly rebuilding and repopulating, and planet Sera's weather condition is taking a violent plough due to the Imulsion countermeasure. But when a new, Locust-similar enemy, the Swarm, starts kidnapping unabridged human colonies, JD Fenix and his two friends, Kait Diaz and Del Walker, have to step in to relieve their loved ones. [1]
Contents
- 1 Plot
- 2 Gameplay
- ii.1 Features
- 3 Appearances
- iv Multiplayer
- 4.1 Multiplayer Modes
- 4.2 Multiplayer Maps
- iv.3 Multiplayer Characters
- four.iii.1 COG/Outsiders/Stranded/UIR
- 4.iii.two Swarm/DeeBees/Locust/Lambent
- 5 Development
- 6 Retail Editions and Pre-Club Bonuses
- half-dozen.1 Standard Edition
- 6.2 Ultimate Edition
- half dozen.three Loot Crate Edition
- half dozen.4 Collector'south Statue
- 6.5 Xbox I S Parcel
- 6.6 Vintage Del Gear Pack
- 6.7 Brothers to the End Elite Gear Pack
- 7 Xbox One Ten Enhancement
- 8 Windows 10 Version
- 8.1 Exclusive Features
- 8.2 System Requirements (AMD/NVidia)
- 9 Videos
- 10 Reception
- 11 References
Plot [ ]
The story opens on a mysterious observer watching the televised commemoration of the twenty-5th anniversary of the end of the Locust State of war, led past Get-go Minister Jinn. Jinn commends the bravery of the veteran Gears nowadays, but laments the absence of Marcus Fenix from the ceremony.
The observer then switches to another screen, watching the Outsiders JD, Del, Kait and Oscar Diaz. The four plan to raid a COG settlement, uninhabited and yet in construction, in gild to steal a fabricator for their village. Protecting the settlement are automated robots known every bit DeeBees. Fighting their way through the city, several coincidences on the office of the city's mechanism help the team attain the city centre, where they retrieve the fabricator. However, they are confronted by Starting time Minister Jinn, transmitting via DeeBee, who angrily accuses them of taking her people. Before annihilation more can be said, the chat is cut short by a rail automobile destroying Jinn's DeeBee. The team escapes the settlement and return to their village with the fabricator, just are quickly attacked by more of Jinn's robots. The DeeBees are repelled, but Reyna, village leader and Kait's mother, is furious at JD and Del for inciting Jinn. They attempt to explain what Jinn had said earlier, but to no avail.
At night, as JD and Del piece of work to restore power, Kait notices strange creatures in the hamlet. Anarchy erupts every bit the creatures begin abducting villagers. Reyna barricades JD, Del, and Kait inside, and then engages a humanoid animate being in melee combat, managing to piece off its hand. Oscar tries to assistance, but the both of them are incapacitated. By the time the three sally, everyone in the village is gone. Del likens the creatures' sheer numbers to a swarm. After JD finds the severed hand and cuts a crystal from it, Del suggests taking it to an good: JD'south estranged father, Marcus Fenix.
The 3 make it at Marcus' estate and come up face to face up with the human being himself. Marcus recognizes the crystal, simply the tense reunion is cutting short by the arrival of Jinn's DeeBees, who still seek to apprehend JD and Del. The four gear upwardly and narrowly escape Jinn'southward forces, using a pair of former Mules to travel to Fort Reval. Marcus explains they demand to go to the abandoned osmium mine on the other side of fort, where the COG dumped thousands of Locust bodies, which were completely covered in the aforementioned crystals that JD constitute, later on the war. If the Swarm was related to the Locust in whatever way, they would notice out there. The team proceeds through the nearby town, discovering foreign pods and bio-thing. Cutting a pod open, they notice the grisly remains of a COG soldier within, explaining Jinn'southward "disappearances" and leading the team to realize that the Swarm is harvesting people. Soon after, Marcus is abducted past a Snatcher. The three chase after the Snatcher into Swarm territory, encountering new forms of the Swarm. They use an ore transporter to descend into the mine, where the Swarm have created a hive. They are attacked by a new creature, markedly dissimilar than the Drones they had encountered before, and covered in crystals. Pushing through heavy Swarm resistance, they find Marcus in a pod and free him. Marcus appears dead, merely he manages to cough up the fluids in his lungs. He informs the team that while inside the pod, he was connected to the Swarm's network and could feel them, along with the disturbing revelation that the Locust had never died; they became the Scions, and are now using humans to build an regular army. Marcus and then informs Kait that the Swarm is treating Reyna differently, and that she's existence held at another burying site, located nearby at Tollen Dam.
The four and so fight their way back to the surface. Marcus suggests taking a detour to become backup from a "friend", but Kait refuses to wait. The squad makes it to the elevation of the dam, but upon seeing the extent of the second Swarm hive, JD relents and asks if Marcus' friend can help. To contact him, they'll need to reach a radio tower, located in the nearby town of Speyer. They soon meet a Scion Elite with a missing hand: the same one who took Reyna. The Scion speaks, saying Reyna is "correct where she belongs". They kill the Scion and go far at Speyer in the morning.
Pushing through the boondocks, Marcus gets in contact with his friend. Two behemothic mechs arrive at the agreed rendezvous point; their pilots dismount, revealing themselves to be Damon Baird and Augustus Cole. Information technology'south revealed that Baird was the one who was spying on JD and provided assistance in the COG settlement. Del, Marcus, Cole, and Baird lath a Male monarch Raven, piloted by Samantha Byrne, leaving JD and Kait to airplane pilot the mechs. The squad push through heavy Swarm resistance and return to the dam. After the mechs suspension through the dam and emerge on the dried riverbed where the hive is, a gargantuan Swarm creature erupts from the ground. The mechs and helicopter coordinate to have it down, but the Raven is downed. JD tears off the damaged helicopter's rotary system with the mech and uses information technology to impale the creature. The team dismounts and enters the hive to find a partially-assimilated Reyna, who knows that if she'south released, she'll die; nonetheless, she begs to be mercy killed. Everyone leaves the cave to give Kait some privacy equally she bids her mother goodbye. Before she fulfills Reyna's last wish, Reyna tells Kait to take her medallion. Emerging from the cavern, Kait is consoled and holds upwards the medallion, proverb that it belonged to her grandmother, who she never knew. On the back of the medallion is the sigil of the Locust Horde...
After the credits, a alone Snatcher falls over and dies in the forest. A pocketknife pierces its abdomen, revealing Oscar to be alive. After getting himself upwards, he wonders, "Where the hell is everybody?"
Gameplay [ ]
The game features optional microtransactions for cosmetic items. Players are able to purchase crates chosen Gear Packs filled with cards that have different levels of rarity, and offer cosmetic changes in-game. [2] On the Xbox One version, the entrada and Horde modes operate at 1080p, 30fps. The versus multiplayer operates at a dynamic resolution upwardly to 1080p, 60fps (30fps in divide-screen). [iii] [4] [v] [6]
An early access beta period ran from April 18-24 for those who purchased Gears of War: Ultimate Edition before Apr 11. After the multiplayer beta early on access menses ended, all Xbox Live Gold users could play from April 25 to May 1. [7]
Features [ ]
Gears of War 4 introduced several new gameplay elements to the Gears of State of war serial.
Windflares: A new environmental chemical element, wind, is a key feature in the game in the course of Windflares. These Windflares have been described every bit a 'mini boss battle'. They affect weapons, causing grenades and projectiles to modify course, or even fly back at you. They affect enemies, causing them to stumble virtually in the wind, and, when killed, an enemy can be pulled apart and ripped off into the distance. Objects throughout a landscape can be freed upward and used every bit projectiles confronting the enemy, or yourself if you lot're unlucky. [eight] [9] [10]
Dynamic Cover: Comprehend is a core element of Gears of War, and Meat Shields and Smash Shields are forms of dynamic encompass introduced in earlier games. Looking to advance dynamic cover fifty-fifty further, pods were introduced. These pods tin be shot, thus removing them and the gainsay advantages they grant from the battlefield. The pods could accept aught in them, or either a Juvie or Screamer; the latter of which could popular all the pods in the vicinity. Also introduced is the vault kick, where a player can slide over cover and kick an opponent on the other side, stunning them and opening upwards an opportunity to perform an execution. [viii] [ix] [10] [11]
Melee/Executions: The ability to melee and execute enemies have been an evolving standard throughout Gears of State of war, and a further evolution will be in the class of Shut Cover Gainsay (CCC), and the Combat Knife. A player tin initiate the CCC organization in the form of a series of close combat melee takedowns against another player, and that thespian tin too counter it. The Combat Knife brings new executions to the game, and the execution animation volition differ depending on where your actor is situated in relation to an opponent (these executions are reminiscent of those seen in Middle-earth: Shadow of Mordor). While in encompass, a player can accomplish over and pull an opponent onto their side and perform a pocketknife execution; this is known equally a 'yank-and-shank'. [9] [10] [12] [xiii]
Cross-Buy/Play: Gears of State of war 4 supports Xbox's Play Anywhere programme which allows players to play on both Windows 10 and Xbox 1 with shared achievements regardless of which platform it's purchased on at no extra cost. It will support cantankerous-play across both platforms for co-op Entrada, Horde, and Versus Multiplayer against bots.
Appearances [ ]
Multiplayer [ ]
Evolution for Multiplayer began at the same time as Campaign, and so at that place was an equal focus on both aspects of the game. [xiii] Horde has too returned, with the inclusion of combat classes, and skill and ability progression. [14]
Unlike previous Gears of War titles, players won't earn characters or rewards based on achieving certain levels. Instead, everything done in online multiplayer earns people Credits. Better performance in a game volition upshot in an increased Credit render. Credits can exist used to larn your choice of Gear Packs available in the store which volition unlock a variety of items in the form of cards depending on the Gear Pack called -- including character and weapon skins. A second in-game currency called Scrap tin can be acquired just through destroying cards (like undesired or duplicate weapon pare cards). This currency is used for creating any individual cards rather than purchasing Gear Packs. Using Scrap, it's possible to create almost any carte du jour in the game. The amount of Scrap earned is based on the destroyed card'south rarity, as is the amount of Scrap required to create a bill of fare. [15]
As opposed to Gears of War iii, Gears of War: Judgment, and Gears of War: Ultimate Edition having 3 Re-Ups, Gears of State of war iv features 10 Re-Ups. Similar to Gears of War 3 and Ultimate Edition, Re-Ups will be available after reaching Level 100, unlike Judgment, which required the player to accomplish only Level 50 before Re-Upping. Every Re-Up awards bonus Gear Packs as well as a unique emblem to display behind the actor's proper noun in lobbies and scoreboards. A special icon is also earned that displays behind the histrion'due south Level number and playlist Rank.
2 separate balance setups take been introduced – Core and Competitive. Cadre settings are aimed at providing the mutual balanced and varied experience whether playing solo or with friends. The Competitive category has dissimilar settings that have been counterbalanced to take into account the high levels of coordination and skill that come with competitive play, toning down damage and reducing certain factors like Aim Assist to highlight the all-time from the residuum. Modes volition fall under Cadre or Competitive in Matchmaking, but not both. Currently, Escalation and Execution are the 2 modes in Competitive due to their accent on team based play at the highest level. In private, players can choose which tuning set up they want to play with in any mode. [16]
Ranks are a new skill based matchmaking organisation, and are a visible skill rating that will provide y'all with opponents of similar skill levels, resulting in more balanced matches and a better way to grow your Versus skillset over fourth dimension. Ranks are present for every Core and Competitive playlist and are assigned on an individual per-playlist basis. You'll earn your rank by playing five initial placement matches to assistance us determine your skill level – winning is what matters. Afterwards this, you'll be placed in one of five Ranks – Bronze, Silver, Gold, Onyx or Diamond – and one of the three tiers (numbered 1-3) inside that rank. Consistently winning matches volition increment the chances of getting a promotion to the next tier (or to the next Rank if at Tier 3). Conversely, consistently losing may result in getting demoted.
Along with the introduction of Core and Competitive playlists, there is as well a new unmarried unranked Social playlist. In Social, all Cadre game modes are mixed together into one playlist. At the end of each match, players will decide the adjacent match by voting for the next map and fashion combination they want - after the vote is finished, you'll quickly be transitioned to the next map (or mode if a new one was selected). [17]
In Gears of War tradition (with the exception of Judgment), Gears of War 4 will launch with 10 maps (ix brand new maps and a fresh take on Gridlock) with 2 downloadable maps being added each calendar month after launch for a yr. There will exist around 34 maps total by Fall 2017. Every DLC map in the game will exist available to play for free without the need to buy the maps in public lobbies which incorporate them in the map rotation for a limited time. When new maps are released, those will supervene upon the previously released DLC maps in the rotation. [eighteen] Individual matches only crave the lobby leader to ain the DLC maps if players without the DLC are willing to play them for free without the demand of waiting for map rotation to select ane of the downloadable maps. [nineteen]
Like Gears of State of war iii, Gears of War iv has a Season Pass that contains instant admission to released DLC. Nonetheless, instead of receiving a Weapon Skin ready, two map packs and two expansion packs, players volition receive a Starter Airdrop containing 17 Gear Packs, a Vintage VIP Pack containing a Vintage JD emblem, a Vintage skin for JD and the Gnasher and Dropshot weapons, and a Vintage JD Bounty that gives extra XP. In add-on, the Season Pass also contains permanent access to DLC maps for private play, and exclusive admission to a Developer Playlist which allows play for upcoming modes, maps, and variants before they are released publicly.
On the 7th Feb, 2017, The Coalition appear that the Locust would be returning as playable Graphic symbol Skins in Gears of War 4 Multiplayer. On the same day, the company started a competition request fans which Locust Character they'd like to encounter brought back to Multiplayer past asking them to either comment on their official forum or by replying over on their official Twitter page. [twenty]
Multiplayer Modes [ ]
- Team Deathmatch
- King of the Hill
- Guardian
- Warzone
- Execution*
- Dodgeball
- Escalation*
- Arms Race
* -- Sectional to Competitive playlists in Matchmaking
Multiplayer Maps [ ]
Launch Series
- Dam
- Fallout
- Forge
- Foundation
- Gridlock
- Harbor
- Impact
- Lift
- Reclaimed
- Relic
Downloadable Content
- Avalanche
- Blood Bulldoze
- Canals
- Checkout
- Clocktower
- Dawn
- Diner
- Drydock
- Forge Rush
- Fuel Depot
- Glory
- Harbor Haze
- Hotel
- Impact Dark
- Lift Apex
- Mercy
- Old Town
- Raven Down
- Reclaimed Windflare
- Rustlung
- Security
- Speyer
- The Slab
- State of war Car
Multiplayer Characters [ ]
COG/Outsiders/Stranded/UIR [ ]
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Swarm/DeeBees/Locust/Lambent [ ]
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Development [ ]
![](https://static.wikia.nocookie.net/gearsofwar/images/c/c3/Gears_4_Temp_Cover.jpg/revision/latest/scale-to-width-down/250?cb=20150712232119)
The Gears of War 4 announcement embrace.
Ballsy Games began development on Gears of State of war 4 while People Can Fly worked on Gears of War: Judgment (a side projection). Epic worked on the game for six months before selling the rights to the series to Microsoft. The game engine was more focused on PC and mobile platforms than consoles. Afterward Microsoft bought the rights to the serial in 2014, it sent the files and technology Epic had developed for Gears 4 to Blackness Tusk Studios. Black Tusk too retrieved story treatments and concept art. The idea of a Gears game set up in the future, the concept of Marcus' son (the name "JD" existed this far back), were all ideas adult by Epic, and transferred to the Black Tusk version. A Swarm monster type likewise existed in the original version, though the nature of the Swarm itself changed over development. [21]
The game was developed every bit a sequel to Gears of State of war iii, rather than building off Judgment. [22] The game was designed as a "baseline," to show that the Coalition knew how to make a Gears of War game, and could build upon the game in future sequels. [23] The tone of its story underwent revision during development. Initially, the game was meant to exist darker and more than serious than previous games; Rod Fergusson likened the original trilogy to the Tim Burton Batman films, whereas in this stage of formulation, Gears of War four would be akin to the Christopher Nolan films. Even so, this version was, according to Ferguson, non in sync with the developers' personalities, so the darkness was scaled back. However, in terms of concept, Gears of State of war 4 was designed to emulate the original game, where the Locust were a more than mysterious enemy. Information technology was as well decided to keep the setting on Sera, as a frame of reference in the light of the absence of characters from the original trilogy and the introduction of new adversaries. [22] The game's narrative is, co-ordinate to Fergusson, an 'evolution' from the style of previous games, in a bid to make the serial more contemporary. [24] The tone was intended to exist tense, while non beingness on the level of a survival horror game. [23]
The game utilizes Unreal Engine iv, a first in the Gears of War series. Splash Harm was brought in to assistance work on the game's multiplayer map making and network technology. [24]
Retail Editions and Pre-Guild Bonuses [ ]
![](https://static.wikia.nocookie.net/gearsofwar/images/7/77/Gears4_boxpreorder-cfbd98e6814b4c28a4ce42ffd1c80ab9.jpg/revision/latest/scale-to-width-down/266?cb=20160727180246)
Gears of War iv: Standard Edition advertised with the Vintage Del Gear Pack.
Standard Edition [ ]
- Gears of State of war 4: Standard Edition includes only the base of operations game. Digital purchases of the Standard Edition come with Xbox Play Anywhere. When you purchase a digital copy of Gears of War 4 on Xbox or PC, y'all'll gain instant access to the game on both platforms at no boosted cost. Whatsoever progression or content you acquire on ane platform, including Flavor Pass and Gear Pack content, will also be bachelor on both platforms regardless of where you buy. Pre-orders from the Xbox Store also came with a Vintage Del Gear Pack -- featuring a Vintage Del character pare, emblem, ii Vintage weapon skins and a special Vintage Del bounty. Digital pre-orders besides provided instant admission to the Gears of War: Ultimate Edition Grapheme Pack for use in Gears of War: Ultimate Edition. [25]
Ultimate Edition [ ]
- Gears of War four: Ultimate Edition was released on Oct 7, 2016. Includes base of operations game, iv days early access, Season Pass, steelbook case (physical sectional), and Xbox Play Anywhere (digital sectional). Pre-orders on the Xbox Store too included the Vintage Del Gear Pack and the Gears of War: Ultimate Edition Character Pack.
![](https://static.wikia.nocookie.net/gearsofwar/images/4/48/GOW_4_Loot_Crate.jpg/revision/latest/scale-to-width-down/322?cb=20160926005155)
The Loot Crate Edition with the game.
Boodle Crate Edition [ ]
- Gears of War four: Boodle Crate Edition was released on October xi, 2016. It includes a digital copy of the game, a 7" Lancer replica, and a Gears of War-themed hoodie and glassware. Another version of the crate is also available without the game.
![](https://static.wikia.nocookie.net/gearsofwar/images/8/88/Gow4_beautyshot_edit08-afa282fc32964ad7af10daca219a505e.jpg/revision/latest/scale-to-width-down/276?cb=20160727165716)
The Collector'south Statue featuring JD Fenix wearing COG armor.
Collector'southward Statue [ ]
- Features a statue of JD on a COG Bike standing at 11 inches tall and nineteen inches in length. The statue is besides arranged with a Lithograph of the concept art for the COG Bike, and a Frag Grenade keychain. At that place'due south too two variants of the statue to choose from – JD in COG Armor, or JD in Outsider habiliment (exclusive to Amazon U.s.a.). Some retailers will be bundling the game with the Collector's Statue, while others offer it for standalone purchase.
The Express Edition 2TB Bundle.
Xbox Ane S Bundle [ ]
- A two terabyte Gears of War 4 Limited Edition Xbox One Southward Bundle launched aslope Gears of War iv'southward early access period. Includes Gears of State of war four: Ultimate Edition, a custom Xbox Ane S panel, and a Scarlet Omen Express Edition controller. [26]
Vintage Del Gear Pack [ ]
- A pre-order sectional Gear Pack featuring a Vintage Delmont Walker character peel, emblem, bounty, as well as two Vintage weapon skins.
Brothers to the End Elite Gear Pack [ ]
- A pre-club bonus included in all editions of Gears of War 4. This pack pays homage to some of the most love characters from the Gears of War universe, and extends the tradition of offer gold weapons to day i players. This pack contains three unique grapheme skins. [27]
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- "Tomorrow Anya" is named after her famous words post-obit the finish of the Locust War. Her advent is based on her look in the Gears of War 4 telly commercial, "Tomorrow," where she was introduced as the mother of JD Fenix.
The Elite Gear Pack'south contents
- "Onetime Man Marcus" features an older Marcus Fenix as unveiled in the E3 2016 media briefing demo. Twenty-five years later the Locust War, Marcus and the COG have long since parted ways. His facial hair has grown long and his COG regulation kit has been replaced by civilian apparel.
- "Zombie Dom" proves in that location's no keeping a proficient soldier down, at least in the form of this character skin created as tribute to Marcus' dearly departed best friend Dominic Santiago.
- "Tomorrow Anya" is named after her famous words post-obit the finish of the Locust War. Her advent is based on her look in the Gears of War 4 telly commercial, "Tomorrow," where she was introduced as the mother of JD Fenix.
- This Gear Pack also includes the Gold Moving ridge Gnasher and Aureate Moving ridge Lancer -- updated versions of the aureate weapon skins awarded to the series' most-defended twenty-four hour period i players.
Xbox 1 X Enhancement [ ]
Gears of War 4 takes advantage of the Xbox I X'south actress hardware power by offering HDR support and ii singled-out rendering methods: Visuals Fashion, and Performance Way. Setting the rendering preference to Visuals Manner provides a 4K prototype running at 30fps for campaign and Horde, with a avowal of additional visual enhancements such as 4K textures. Performance Mode operates with the same visual setting as base of operations Xbox 1 hardware at 1080p, simply also 60fps for campaign and Horde. Due to less resource being used in versus multiplayer, it is always locked at 4K, 60fps regardless of rendering preference.
Windows x Version [ ]
A Windows x version of Gears of State of war 4 was announced during Microsoft'due south printing briefing at E3 2016. It will support Xbox's Play Anywhere program which allows players to play on both Windows 10 and Xbox One with shared achievements and support cantankerous-play across both platforms on every mode except Versus Multiplayer against other players. Owning the Xbox Ane version will unlock the Windows 10 version at no actress cost and vice versa.
Exclusive Features [ ]
- Ability to fully rebind and customize the controls (including an choice for actions such as evading and taking encompass to be on separate keys)
- Unlockable frame-rate and refresh charge per unit
- Resolution and dynamic scaling options for up to 4K resolution
- Individual texture settings for characters, vehicles, effects, lighting, and world detail
- Several visual settings
- In-game text chat aqueduct
Arrangement Requirements (AMD/NVidia) [ ]
Minimum Specifications
- Min Os version: Windows ten Ceremony Update
- CPU: AMD FX-6300 / i5 3470 @iii.0GHZ
- GPU: Radeon R7 260X / GeForce 750 Ti
- VRAM: 2GB
- RAM: 8GB
- Storage: 80GB complimentary
Recommended Specifications
- Min Os version: Windows ten Ceremony Update
- CPU: AMD FX-8350 / i5 4690 @3.5GHZ
- GPU: Radeon R9 290X or RX 480 / GeForce 970 or GTX 1060
- VRAM: 4GB
- RAM: 8GB
- Storage: 80GB free
Platonic Specifications
- Min Os version: Windows 10 Anniversary Update
- CPU: AMD FX-9590 / i7 4790 @4GHZ
- GPU: Radeon R9 Fury X / GeForce 980 Ti or GTX 1080
- VRAM: 4GB / +6GB
- RAM: 16GB
- Storage: SSD + 80GB gratuitous
Videos [ ]
Gears of War 4 E3 Gameplay Preview
Gears of War four - 4K Gameplay Debut (Gamescom 2016)
Reception [ ]
On Metacritic, Gears of War 4 received "mostly favorable" reviews getting a metascore of 86/100 on PC[28] and 84/100 on Xbox I.[29]
References [ ]
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Gears of State of war series | ||
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Main Games: | Gears of State of war (♫) • Gears of War 2 (♫) • Gears of State of war 3 (♫) • Gears of War 4 (♫) • Gears 5 (♫) | |
Other Games: | RAAM's Shadow • Gears of State of war: Judgment (♫) • Gears of War: Ultimate Edition • Gears Pop! • Gears Tactics • Gears: Hivebusters | |
Books: | Aspho Fields • Jacinto's Remnant • Anvil Gate • Coalition's End • The Slab • Kilo Squad: The Survivor'southward Log • Ascendance • Bloodlines • Ephyra Ascent | |
Comics: | Hollow • Barren • A Pendulum Wars Story • Dirty Little Secrets • The Rising of RAAM • Hivebusters • Stand-Lonely Issues | |
Booklets and Guides: | Destroyed Beauty • Beneath the Surface • The Art of Gears of State of war • The Art of Gears of War 3 • The Poster Drove • The Art of Gears of State of war four • Retrospective • The Art of Gears 5 • Gears Tactics: The Art of the Game | |
Other Media: | Gears of State of war (film) • Gears of War: Exile • Gears of War: The Lath Game • Gears of War: Tactics |
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Xbox One S Gears of War 4 Edition UPDATED
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